Videojuego · Gil
Archivo de Final Fantasy
Final Fantasy es una antología de RPG donde cada entrega crea un mundo propio con cristales, invocaciones, aeronaves y gil como elementos recurrentes.
Ficha rápida
- Medio
- Videojuego
- Origen
- Final Fantasy
- Creación
- Hironobu Sakaguchi / Square Enix
- Publicación
- Square Enix
- Primer lanzamiento
- 1987
- Sitio oficial
- Sitio oficial
Estadísticas del archivo
- 1 monedas
- 1 tipos
- 1 con estimación real
- 1 con símbolo
Más de Final Fantasy
Economía en Final Fantasy
El gil conecta combate, tiendas y progreso. Suele ser dinero cotidiano, pero cada mundo cambia la economía: batallas, venta de botín, salarios, fabricación, mercados y comercio entre jugadores.
This archive focuses on the practical questions players ask most: what the currency is, how to earn it, what it buys, what counts as expensive and which systems control the economy.
Cuánto vale Gil
The best value signal is not a real-world exchange rate, but the price of common items, upgrades and rare goals inside the work.
Catálogo de precios en Final Fantasy
Los precios pueden cambiar entre entregas, tiendas, actualizaciones o sistemas de trueque, así que el contexto importa tanto como el número.
| Objeto | Precio | Categoría | Contexto | Nota |
|---|---|---|---|---|
| Potion | 50 Gil | Consumable | Final Fantasy VII shop price | Basic healing item |
| Hi-Potion | 300 Gil | Consumable | Final Fantasy VII shop price | Stronger healing item |
| Phoenix Down | 300 Gil | Consumable | Final Fantasy VII shop price | Revives a fallen party member |
| Ether | 1500 Gil | Consumable | Final Fantasy VII shop price | Restores MP |
| Antidote | 80 Gil | Status cure | Final Fantasy VII shop price | Poison recovery |
| Echo Screen | 100 Gil | Status cure | Final Fantasy VII shop price | Silence recovery |
| Hyper | 100 Gil | Status item | Final Fantasy VII shop price | Changes battle state |
| Tranquilizer | 100 Gil | Status item | Final Fantasy VII shop price | Changes battle state |
| Tent | 500 Gil | Rest item | Final Fantasy VII shop price | Restores the party at save points |
| S-mine | 1000 Gil | Battle item | Final Fantasy VII shop price | Damage item |
| Iron Bangle | 160 Gil | Armor | Final Fantasy VII shop price | Early armor |
| Silver Armlet | 1300 Gil | Armor | Final Fantasy VII shop price | Mid-game armor |
| Hardedge | 1500 Gil | Weapon | Final Fantasy VII shop price | Cloud weapon |
| Butterfly Edge | 2800 Gil | Weapon | Final Fantasy VII shop price | Cloud weapon |
| Grand Glove | 1200 Gil | Weapon | Final Fantasy VII shop price | Tifa weapon |
| Tiger Fang | 2500 Gil | Weapon | Final Fantasy VII shop price | Tifa weapon |
| Atomic Scissors | 1400 Gil | Weapon | Final Fantasy VII shop price | Barret weapon |
| Headband | 3000 Gil | Accessory | Final Fantasy VII shop price | Status protection |
| Silver Glasses | 3000 Gil | Accessory | Final Fantasy VII shop price | Status protection |
| Star Pendant | 4000 Gil | Accessory | Final Fantasy VII shop price | Status protection |
| White Cape | 5000 Gil | Accessory | Final Fantasy VII shop price | Status protection |
| Fury Ring | 5000 Gil | Accessory | Final Fantasy VII shop price | Battle accessory |
| Time Materia | 6000 Gil | Materia | Final Fantasy VII shop price | Magic system |
| MP Plus Materia | 8000 Gil | Materia | Final Fantasy VII shop price | Stat growth |
| HP Plus Materia | 8000 Gil | Materia | Final Fantasy VII shop price | Stat growth |
| Barrier Materia | 10.000 Gil | Materia | Final Fantasy VII shop price | Defensive magic |
| Exit Materia | 10.000 Gil | Materia | Final Fantasy VII shop price | Utility magic |
Cómo conseguir Gil
Se obtiene ganando batallas, vendiendo objetos, abriendo cofres, completando misiones y usando habilidades que aumentan ingresos.
Mejores formas de farmear Gil
Look for repeatable activities, item sales, quest rewards and upgrade systems. The strongest route is usually the one that improves progress while also producing money.
Qué compra Gil
Se gasta en armas, armaduras, consumibles, posadas, transporte, materiales, reparaciones y servicios.
Objetos raros y metas caras
Armas legendarias, materiales raros, monturas, vivienda y mejoras de final de juego convierten el gil en una meta de largo plazo.
Sistemas de economía
Sistemas recurrentes: tiendas, cofres, botín, fabricación, subastas, market boards y límites de dinero.
Consejos prácticos
Save before major purchases, compare upgrade value and avoid spending rare resources as if they were common money.
Preguntas comunes
What is this currency? It is the main money or value unit associated with this work.
How do you get more of it? Usually through battles, quests, loot, trade or story-specific rewards.
What should you spend it on first? Prioritize survival, progression and upgrades before luxury or collection goals.